====================== THE BOOKS OF BLOOD! ===============================
             
             The Complete Epic Saga in Three Chapters         
                         by Mike Collard

- Game Discription ------------------------------------------------------                      
                      
                      c h a p t e r   o n e 
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FIRST BLOOD! is an Entry Level Warrior Training Scenario packed full of
Action and Intrigue from your very first steps into it's Realm.
You will be presented with a mysterious world that grows as you grow!
From the Training Level you will be both Challenged in Combat and Find
Rewards that might otherwise be hard to Attain by Unseasoned Warriors.
A Mysterious Benefactor will appear from time to time to guide you in
Your Training and allow you to Read from the Books of Blood.

Once you have advanced in the Training Grounds your Quest Begins...
To Find the items displayed in the Gallery and Return them to the Old 
Man in the Sanctuary and recieve the mark of First Blood! 
Only Then with the Warriors Blood flow freely through Your Viens!



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ARENA of BLOOD! is a challenging Level for Advanced Warriors who have
completed chapter one. Taking the mystery and intrigue to another level
in which they must first gain Access to the Arena and Then Prove their
worth as Warriors in Combat advancing from Challengers to Champions!
The Arena Grounds can be Entered before a Warrior Recieves the Mark of
First Blood but is forbidden to Enter the Arena.

With Lots of Action and Many More Secrets..... Including The Haven
Where Players will Find a Tavern, a Gambling Hall, a Workout Room, and
Even a Spa and Hot Tub! But be careful who you talk to while wandering
the Arena Grounds, everyone is out to take your Gold and your Life if 
you are not Careful!



                        c h a p t e r  t h r e e

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THE LABYRINTH OF BLOOD! Once a Warrior has the Mark of First Blood
the Abyss of Blood becomes a passage to the Labyrinth of Blood! Below
the Dungeons of Blood Lust is an intricate Maze filled with items
left from a Forgotten Age of Great Mystics. Warriors who can indure
the depths must solve the puzzle of the Labyrinth opening a passage to 
an Ancient Domain. There he may find Powerful Spells far beyond those 
that can be learned through the Magic Shoppe.
But Legend also speaks of a Great Evil that Lurks there that can only 
be defeated with the Equally Legendary Armageddon Horn.

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--- What's New & Changes from DMBLOOD v.1a ------------------------------

Too Many to List! It's virtually a NEW Game and DMBLOOD v.1a has been 
modified and recompiled into a "stand alone variation": First Blood!

-- Installation --------------------------------------------------------- 

First Time Installation is no different from Any Other DM Module.
Quick and Easy... THANKS JOHN! Place the BLOOD.MOD in your main DM dir
and follow standard procedure using the DMCFG.EXE!

-- Upgrading & Expansions -----------------------------------------------

Upgrading from Books of Blood v.1a:

There have been so many changes from the original distribution that a
RESET is REQUIRED... However I've Made Considerations for the Chapter so
I can avoid this when the Final Chapter of Book 1 is completed...

Upgrading from Books of Blood v.1b or higher:

If You are Upgrading (or Expanding) from a previous version you should
first back-up the entire BLOOD directory and do a Test Install as normal
over the existing files, enter the Game so it will rebuilt the indexes,
exit and run the DMPEDIT to see if the player data is still intact.
In most cases there have been no problems, but on occasion all but the 
first players data have been scrambled and lost. You may try restoring 
from the back-up and repeating the process but due to the extreme number
of changes a reset maybe required.

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The Books of Blood! DM Series
by Mike Collard
email: collard@apsicc.aps.edu

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Thanks to John Dailey for the DM environment and DM Construction Set...
Without it this great adventure and many more to come would never have
been possible!


