                     Belgarion's LORD Play Guides, Part 1
                         Author: Donald Tidmore
      Web-site: http://www.geocities.com/SiliconValley/Vista/5389/
      Email: donald.tidmore@usa.net     Fidonet LORD: 1:18/450
 -------------------------------------------------------------------

Notes:  Most IGM notes will be listed in alphabetical order.  IGMs
I'm using regularly will mostly be listed in this first file. Other
IGM notes are listed in the dgt-lrd2.txt file.  All IGMs listed here
are available on my LORD IGMs Page.  See cmaelot6.html web-page.
Files use Right margin: 70.
--------------------

Observation on LORD game play:  Based on a week of experimentation,
your chance of getting "MAGIC HAPPENED" from Seth's song is higher
when you do exactly 4 forest fights at game entry.  Random events
not a factor.
-------------------------------------------------------------------

This LORD IGMs Play Guide covers the following IGMs:  Barak's House
v2.02, Free World v5.70, Grizelda's House v1.75 beta, L.O.R.D. Cavern
v1.40b, Love Shack v1.30, Marty's Mercantile v1.70, Outlands Tavern
v1.30a, Sherwood Forest v1.20, Turgeon's House v2.80, Violet's Cottage
v5.30, Warrior's Graveyard v1.70, and Wise Guy v1.20.
======================================================================

Barak's House v2.02:    By Seth Robinson, Freeware IGM.
Recompiled by Bryan Turner, fixed RTE 200 problem, and 2nd game setup
configuration problem.  Gender-Neutral igm.  Contact Bryan at
vagabond@darktech.org with support questions.
============================================================

Note:  1) See http://www.shelby.net/wizards/kiteria/barak.htm on
the Kiteria's Korner! web-site for a diagram chart of IGM options.
---------------
Knock/Just/Can/Laugh - He chases you around while you try to collect
    gold.  If he catches you, he'll beat you up, lowering you to 1
    HP (until healed). If not, you keep the gold you find.
Knock/Just/Can/Offer - BEST OPTION.  You read a book to Barak.  It
    will tell you LORD history, or award you with a Skill point, for
    the Skill you are currently pursuing.
--------------------
Knock/Just/Want/Okay - This one lets you open treasure chests, until
    you open one with his mother inside.  You keep all you can find.
Knock/Just/Want/Forget - Don't use:  It kicks you out of the house.
--------------------
Knock/Can/You   - Barak chases you while you try to collect gold.
    (Same as Knock/Just/Can/Laugh option.)
Knock/Can/Laugh - Barak tosses you 1 Gem.  Best one if you're a
    Thief that needs one for the Thieves' Guild.
--------------------
Knock/Your/Agree - You get to try to shoot his mother's wig.  Each
    hit gives you experience points.
Knock/Your/Tell  - Don't use: His mother throws her wig at you, and
    you lose all but one Hitpoint (until healed).
-------------------
Walk/Apologize  - Don't use:  You get beat up, and lose 1 Charm point.
Walk/Kick -  You walk in and kick him in the shin.  He will then give
    you Ultra Ale.  It gives you a boost of 15% of your current
    Hitpoints, which is temporary HP.  Works only if Level 3+ player.
    Good option to increase HP before fighting another player, or the
    Red Dragon.  The Temp HP will disappear when you are wounded, or
    receive healing.  If the Healers do the healing, they give you
    some gold for each Temp hitpoint. Amount varies per level.
    ** Notes: Level 10, with 1224 HP. Received 306 Temp HP.
--------------------

Book Reading Info:  Use these options: (Shorthand: K-J-C-O keys)
  1) Visiting A Friend    - Choose (K)nock on the Door     (Default)
  2) Visiting Old Friends - Choose (J)ust wanted to ...    (Default)
  3-A) Chatting With Barak  - Choose (C)an I read some ...
  3-B) Then choose (O)ffer to read him a story.

Barak will tell you the subject of the book he wants you to read.
1 - Subject "Newspaper Clipping" - No reward, just information.  One
   article tells of Jennie's existence.
2 - Subject "Fighting"    - Receive 1 Death Knight Skill Point.
    Book is "The Art of Swordfighting" by Aragorn.
3 - Subject "Magic Use"  - Receive 1 Mystical Skill Point.
    Book is "The Art Of Being Mystical" by Atsuko Sensei.
4 - Subject "Dirty Deeds" - Receive 1 Thief Skill Point.
    The book is "The Art of Theivery" by Chance.

Each book that gives a Skill point has a cute one-line message.
You may only receive Skill point for the Skill being learned.
If the Skill has been Fully Mastered, you don't get anything.
=================================================================

FREE WORLD v5.70: Freeware IGM.         Author: George H. Batalias
Author unavailable by email, or through Corvette BBS web-site.
Abandoned software.  IGM is gender-neutral.  BASIC PDS 7.1 code.
Author's last known location: Las Vegas, Nevada.
============================================================

Can only use IGM one time per day.  During the Journey, events occur
randomly.  Info-Question works only twice, yielding player some
experience points.  Attack old man - he jumps on you and defeats
you easily.  No penalty however. You are able to do Journey and
Chancellor visit.

Usage note:  Don't quit IGM Journey until it tells you to leave.
If you leave the IGM, you can not return and resume Journey.

Visiting the High Chancellor - Freebie. Always gives you 50,000
gold. In his game, he gives you the correct answer.

The Pouch:  Can be empty, contain varying amounts of Gold, or has
a Scorpion inside.  It will sting you, costing you some exp. points.

The old man's wagon:  Always have chosen to try repairing wagon.
You get experience for doing so the first time.   On other
occurences, you're jumped from behind, and lose some exp. points.

The Tavern:  Four valuable options.  Going to Bar and Shooting
the Breeze gives player bonus points.  Those translate to Gold in
Bank.  Ravishing the barmaid appears to only give you a Lay. No
other benefit ever determined.  Casino: EACH visit yields the player
500 Strength points.  Forget the other options, and stick with casino!

Wizard Merlin encounter:  He'll either ignore you, or grant you
Bonus points.

Wishing Well: You receive one wish per visit, so choose wisely.
Some wishes don't seem to happen. The options are as follows:

  1....STRENGTH        5... HUMAN FIGHTS   9... EXPERIENCE
  2....CHARM           6... HITPOINTS      0... GOLD
  3....DEFENCE         7... SKILL          A... GEMS
  4....FOREST FIGHTS   8... LAYS           B... KIDS

Rewards analysis:  Only allowed ONE use of each option. These gains
are always constant: Charm - 1 point.  Hitpoints - 2 points. Strength
and Defense - 5 points.  Skill: 1 Point, for skill currently using.
Doesn't work: Forest Fights, Gems.  Sometimes works: Kids, Charm.
IGM can sometimes take away 1 child.  Happened to me one time.

Free World Reward:  If you have a Fairy, you will receive Five (5)
Million Gold.  Have tried it, and it works.  You actually receive
5 million gold in hand, PLUS additional money in bank, in form of
extra Bonus Points.   IGM delivers fairy to Seth the Bard.

Notes about Fairy uses in LORD: Will let a Thief rob bank, but
reward is small.  Fighting: The Fairy will restore you to life, with
full healing, if you are killed by another Player, or by the Red
Dragon.  If you aren't playing with others, try to get the Free World
IGM's reward.  Some IGMs tested so far that you can win/obtain a fairy
in, are L.O.R.D. Cavern, The Blarney Stone, Felicity's Temple, Warrior's
Graveyard v1.80, and Marty's Mercantile (when registered).

Rewards are received from a messenger after you leave the Free
World.  IGM does not write to LORD Daily Happenings file about
anything you get such as children.  Some of the reward messages are
not accurate.   They are also overlaid on top of the Other Places
menu usually.  Even without wishing for Charm, occasionally you
get 1 Charm point for IGM usage.  Exact source not known.
=================================================================

Grizelda's House v1.72p/v1.75:  Freeware IGM.  Bryan Stanbridge
Email: sorcerer@geocities.com
Web-site: http://www.geocities.com/SiliconValley/6062/
http://www.purplefrogprod.com/ - In development
Bryan Stanbridge, 28250 Secluded Lane, Farmington Hills, MI 48331
---------------------------------------
Version 1.72p is RTE200-patched update. Released November 2001.
Version 1.75 update undergoing beta testing.
============================================================

Talking to lady:  She gives you a concoction, which turns into some
form of food.  Good Meals: Filet Mignon - get 125 or 150 exp. points.
Megapasta (variable): Ranges from 25 max HP to 55 Max HP.  Toast
(variable): Ranges from 5 Defense to 61 Defense points.  Bad meals:
Rice Surprise: Costs 9-18 strength points.  Boisonberry Pancakes:
costs you 3-11 forest fights.  Go to side room: If asked by her for
food, don't say you have any. If you do, you get HP damage for lying.
Received 55 HP damage when that was tried.

Events are completely random, according to Bryan.  Went to basement,
searched, and got Juniper berries.  Usage Tip: If you grab a bottle from
the basement and get the Apothecary 3 times or more, you can get into
his back room.  And he also is known to like very charming people.
=================================================================

L.O.R.D. Cavern v1.40b IGM Notes:      Freeware IGM
Author: Jason Brown - Email: jbrown@pcisys.net
Web-site:  http://www.pcisys.net/~jmbrown/MyPrograms.html
There are two LORD Cavern RHP sets available from there.
Borland Pascal v7.0, DDPlus 7.1 code.   Has no RTE200 problems.
============================================================

The Lost Warrior: Rescue them, and they meet you at your Inn
room after you exit the IGM, granting you Experience. Amount
is variable.  If you are married, you don't get laid. Ladies
get to rescue Peter; guys get Daphine.

   Daphine's Reward:  Level 1 character started at 6 exp. points.
   Latest for high-stats Level 11 character was 151,250.691 exp.
   points.  Reward is based on current Exp. points.

   Peter's Reward:  Started with 270 exp. points. Latest result
   for Level 11 character was 26,344,915 exp. points.
----------------------------------------

Leaving the IGM:  Random events noticed are 1) Gain a horse;
2) Lose your horse;  3) Gain a Fairy;  4) Lose a Child, who
came searching for you, fell over a cliff, and died.  5) IGM
has been seen to take both your horse, and a child in same day.
----------------------------------------

The Troll at the Bridge and the Riddler:  They ask you a
riddle, and if you solve it, you are rewarded.  Miss it, and
you get a penalty. At low levels, the standard reward is
around 432 points.  At higher levels, it can be 1452 exp.
points, at Level 11. Here are some Troll/Riddler questions and
known results, with the answers, which are capitalized here.
Some questions have a standard reward, while others have random
rewards.

Usually rewards only Experience Points:
    What is the real last name of Star Wars' Darth Vader?"
        Answer: SKYWALKER - Receive 192 exp. points.
    What is last name of Seth Able?
        Answer: ROBINSON - Receive 432 exp. points.
    What is 9 times 22? - Answer: 198.
        Receive 192 exp. points.
    What is the capital of Mexico City? - MEXICO CITY.
        Receive 432 exp.
    What is the capital of South Dakota? - PIERRE.
        Receive 300 exp.;  432 exp. points.
    What is the first name of Star Trek's Picard? - JEAN-LUC
         (Note: You MUST use the hyphen.)  Get exp. points.
         Level 10 player gets 120 Exp. points.

Riddles that award experience points: OR Max Hitpoints:
    What can you give away and still keep?
        Answer: A COLD - Receive 108 exp.; 432 exp. points.
            Max Hitpoints started at 8, went up to 41 max HP.

Riddles that award Hitpoints or Free Healing:
    How do undertakers speak?  Answer: GRAVELY.  Reward started
        at 1 Max Hitpoint, has gone up to 69 Max HP.
    What is the Longest Word in the Dictionary? - SMILES.
         Reward started at 4 Max HP;  latest result is 92 Max HP.
    What gets wetter the more it dries? (Riddler) - A TOWEL.
         Reward started at 4 Max HP, has gone up to 108 Max HP.
    Which state has mountains in the middle and is round on
       its sides?  Answer: OHIO - Pick up riddler's cane,
       receive free healing.  Other reward: 60 Max Hitpoints.

If you miss the Riddler's question, you can lose 15 actual
Hitpoints. At Level 4, experience rewards are usually 192 exp.
points. At level 6, they are always 432 exp. points. Level 7
gives 588 exp. points. Note: When awarded, the Max Hitpoints are
not auto healed. If you get the Riddler's cane, they will be
healed later in the IGM's usage.
----------------------------------------

Odd-looking stone - Gray with red stripes:  Picked up stone,
  received 3 extra cave searches.  Other info: Stone breaks apart
  into 3-5 gems.  Or nothing happens at all.

Lost child: You get to rescue Oliver, and gain a new son.  IGM
  limits you to 13 kids.  Kids found after limit reached are taken
  to an Orphanage, and you receive Experience points.  Rewards
  started at 463,806 exp. points.  Latest result: Got 242,214.139
  exp. points from orphanage, for taking child there.  Amount
  received is based on your current Exp. Points level.

Kill Vampire Bats: Rewards seen started with 10 Strength points.
    Has increased up to 420 strength points.
Kill Monster:  Rewards started at 9 Defense.  Has increased to
    150 Defense points.
----------------------------------------

Underground River #1: Asks if you want to reach in for shiny object.
   Results: Find necklace, get 3 charm; find 2 gems; find 1,000 Gold
   piece.  Or you can find nothing but silt.

Underground River #2: If it offers to let you drink, be careful.
    Result #1: A fish bites your nose, you lose 2 charm points.
    Result #2: You get your drink, and one new Forest Fight.
    Result #3: You fall in, are swept downstream.  Because you
    are a strong swimmer, you survive, but lose Gold/Gems on hand.

Trip on Rock:  Penalty varies. Lose 7 to 103 defense points.

Fall over Cliff: Penalty varies.  Lose 4 to 100 Strength points.
** Penalty increases as Stats increase, or Level goes up.
----------------------------------------

Find the Skeleton: Try to steal something. There are no penalties.
     Results: 1) Find a bone.  2) Find gems.  3) Find Gold.
     4) Find a strange weapon.  It rewards you extra Strength points.
     5) Find strange armour. Reward is in defense points.  Always
     accept the weapon/armour trade that is offered.

Weapon and Armour names provided by Jason Brown, at my request.
Each corresponds to the weapon/armour provided in the LORD game.
But each one is more valuable.  Name spelling is accurate.

Weapons Available from the Skeleton:
(1) Gloves         (2) Club         (3) Mace      (4) Ball & Chain
(5) Spear      (6) Short Bow    (7) Long Bow  (8) Two-Handed Sword
(9) Samuri Sword       (10) Viking Axe   (11) Holy Blade
(12) Demon Claw Blade  (13) Fairy Blade  (14) Diana's Bow
(15) Thor's Hammer     (16) Excalibar
--------------------------------------------------------------------

Armour Available from Skeleton:
(1) Leaves         (2) Bear Armour       (3) Puma Armour
(4) Eagle Armour   (5) Pikeman's Mail    (6) Rainbow Mail
(7) Studded Mail   (8) Stone Plate Mail  (9) Samuri Armour
(10) Viking Suit       (11) Fire Armour     (12) Demon's Shell
(13) Demon Spike Mail  (14) Blessed Armour  (15) Zeus's Armour
(16) Dragon Armour
------------------------------------------------------------------

Currently available RHP programs for L.O.R.D. Cavern:
RHP Set 1: The Canyon, The Lost City of Darborne,
    The Diamond Mine, The Old Magician, and The Waterfall.
RHP Set 2: The Bats, The Flower Patch, A Random Hobbit,
    The Mushroom Patch, and The Cavern Women (adult game).

Info on RHP sets taken from RHP archive files documentation.
------------------------------
Known Results, based on usage of RHP files:
1) The Canyon - looked down, checked out tunnel. Got 5 gems.
   Can be killed if you fall while climbing down to ledge.
2) Waterfall - Tried once, was hurt BAD, required full healing.
3) Diamond Mine - Can get some gems; or get hurt losing defense
   points if mine collapses on you.  Lost 10 defense points once.
4) Magician - name is Bob. Could never get a reward from him.
5) Hobbit - Can get Hitpoints, Charm, Or nothing.  Have gotten 3
   charm points on one encounter.  As for Hitpoints, was given 24 HP
   once, but they were temporary HP.
6) Mushroom - Options: Pick one, Smell one, and Taste one.
   Pick Mushroom:  Receive 1,000 Gold * level.  Example: Level
   10 player will get 10,000 gold.  Smell Mushroom: Receive 2
   more cave searches. Taste Mushroom: lose 1 cave search.
=================================================================

LOVE SHACK v1.30:  RTE200 Patched update.   Trevor Herndon.
Email: dreamsensei@yahoo.com -- No web-site.
----------------------------------------
Offers only advice-type support. His computer equipment, with IGMs
source code files, was stolen in 1996.   He can not sell/provide new
registrations.  Has given permission for hackers to crack the programs
and create reg. codes for them.   Reclassified Freeware.  The Massage
Parlor area is only accessible if one has a Reg. Code.
============================================================

In the Lounge, choices are Visit the Bar, or Sit down at Table.
The prices for Food/Drink do not vary.  If you take 20,000 Gold,
you will have enough for the Drink and Meal.  However, the price
for Dates goes up as your Level goes up.  Level 9 price for date
is 38,400 gold.  Level 10 price is 76,800 gold.  The Date price
may double each time you change levels.  Version 1.20 does not
allow repeated visits to buy additional meals.  The Massage Parlor
is only usable in Registered games.  I have no data on what happens
inside there.
------------------------------

Ordering some food                   Price:     Reward:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    1. Fried Dragon Scale............50         10 HP, temporary
    2. Cream of Dragon Soup..........100         2 HP, temp.
    3. Turgon's Wildfire Chili.......200         5 Strength pts
    4. Violet's Homemade Stew........400         2 Charm points
    5. Some green bubbling crap......800        10 Defense pts
    6. Rabbit sandwich...............1600       20 HP, temp.
    7. Vegetarian Goulash............3200       10 Strength pts
    8. The Mystery Meat..............10000      20 Actual New HPs

Note: The Mystery Meat is called a Yak Sandwich.  Best choice.
    Second best would be either the Green crap or the Goulash.
    The amount of money you have is listed on the menu choice line.
--------------------------------------------------

Ordering a Drink     Price:   Reward/Penalty:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1 - Roaring Rum     -        - Adds 1 Strength point
2 - Bubbling Brandy - 1600   - Adds 15 Hitpoints (Temporary)
3 - Auspicious Ale  -        - Adds 2 Strength and
                               Lose 1 Charm point.
4 - Watery Whiskey  -        - Adds 2 Defense pts
5 - Dragon's Breath -        - Adds 3 Strength and
                               Lose 10 Hitpoints
6 - Just plain GROG -        - Adds 25 Hitpoints (Temporary)
7 - Forlorn's Vodka - 7700   - Adds 2 Strength and
                               Adds 2 Defense pts
8 - Scottish Scotch - 9600   - Get Full Healing, and
                               Lose 2 Strength.
9 - Death Drake Dew - 10,800 - Adds 8 Strength

Notes: Level 1-6 players can not handle the Death Drake Dew.
    If you try it, you lose all gold on hand. Two characters,
    both Level 7, got the D.D. Dew reward.  Both are Level 10+
    in weapon and armour, which may be a factor.  In attempting
    the Dew, be sure to do Food and Date purchases first.
--------------------------------------------------

Dates:  If you have a low charm level, you won't get one.  The
bartender does NOT give refunds.  Guys are given a list of babes
to choose from.  Ladies get a list of guys.  Example names are
Honey and Hercules.  If accepted, you leave the Lounge, and select
Get a Room.  There you receive a Lay, 50 Temporary Hitpoints,
and 1 Charm point.  There are two special events there:  One has
the date steal half of your Gold on hand.  The other has them give
you experience points.  As long as your charm level is over 20,
the date always accepts you.

Note: You have to have love.cfg in the main Lord directory to
use the IGM.  Actual installation can be in separate directory.
=================================================================

Marty's Mercantile v1.70 - Marty Blankenship -- marty@atcc.net
Callware IGM:  Write Marty for free registration code. Or login
to his Gamemaster BBS: http://www.atcc.net/marty/.  Fidonet 1:11/303
NOTE: Usage notes are for version 1.50 unless noted otherwise.
QWK-IGM based QuickBasic program. FIDONet 1:2320/303
============================================================

Known results:  Got 10 max Hitpoints for Adventure game selection.
Got 10 Charm points on one visit for buying Doll, but not on later
visit. IGM components are Sporting Goods (weapons), Hardware
(armour), Clothing, Toys, Electronics, and Jewelry.  Registered games
also have a Pet Shop.  Married players get a surprise in the Clothing
department.

Clothing department:  In Dressing Room. You find a lost wallet and
get a variable amount of gold.  Level 11 player, around 800,000 gold.
v1.70 Note: Married guys get to buy Lingerie for their spouse.
This option is not visible if you are not married. The hats option
does not work, will be replaced in later version.

The Jewelry store lets you buy, sell or try to steal Gems. Each gem
costs 3,000 gold.  Can buy 1 at a time, until Gold in hand runs out.
Stealing games:  You get varying number of gems per attempt;  REAL
value is that for EACH gem theft, your Thief Skill goes up 1 Point!
v1.70: 60% chance of being caught.  If you succeed, you get the
Skill point. If you fail, you lose actual Hit points when you are
thrown out of the IGM, along with various other rewards obtained.
Fairy/Horse purchases are not affected if you are ejected. The
player loses all gold/experience points obtained in the IGM when
thrown out.

Weapons and Armour prices are slightly discounted.  See following
chart for names and current prices.  v1.70 Note: Names changed along
with prices.  Purchaser receives new points if they buy upward.
If you buy a lower-level item, you lose points.

In Toys area, only option that works is Buying a Doll.  In the
Electronics area, Video Game is only option of value. Three games
offered:  Adventure game, Fighting game, and Thinking game. Can only
buy one.  Fighting game: gives 25 Charm points.  Adventure game:
Result is 10 new Max Hitpoints.  Thinking game: Gives 15 charm points.
    End of game experience rewards:  Level 11 player, max amount
received so far:  86,859 experience points.

Do NOT view Television or Computer.  It wastes your time, and IGM
then kicks you out.  Note from Marty: do not buy weapons/armour,
the IGM omitted the raise in AS/DS stats from their purchase. This
will be fixed in next released version, which is in development.

Pet Shop:  Available only with registration code, which is free.
Request one via Email from Marty, or use his BBS to get one.
The shop allows purchase/sale of Horses and Fairies.  Buy Horse
for 4,000; Sell Horse for 8,000;  Buy Fairy for 5,000; and Sell
Fairy for 10,000. (Values are from v1.60 game.)

Notes on game from Marty:  The toy section only gives players options
if they have kids.
-------------------------------------------------------------------

Marty's Mercantile v1.70:  Weapons/Armour - Combined Listing
Weapon Name:               Armour Name:              Price
--------------------------------------------------------------
 1. Iron Star.......... *  1. Ring Mail.................   180
 2. Crystal Rod........ *  2. Chain Mail................   900
 3. Despotic Scepter... *  3. Banded Mail..............  2,700
 4. Steel Lance........ *  4. Plate Mail...............  9,000
 5. Emerald Trident.... *  5. Iron Armor..............  27,000
 6. Beowulf's Sword.... *  6. Armor of Faith..........  90,000
 7. Tawnos's Wand...... *  7. Holy Armor.............  135,000
 8. Sledge Hammer...... *  8. Freya's Armour.........  180,000
 9. Magic Rune Sword... *  9. Seth's Armour.........   360,000
10. Great Sword........ * 10. Diamond Armour........   900,000
11. Lancelot's Sword... * 11. Belgarion's Armour...  3,800,000
12. Dragon's Tooth.. .. * 12. Crimson Armour.......  9,500,000
13. Arthur's Sword..... * 13. Zeus's Armour.......  38,000,000
14. Thor's Hammer...... * 14. Turgon's Armour.....  95,000,000
15. Odin's Sword....... * 15. Invulernable Coat... 380,000,000
-------------------------------------------------------------
  Number Of Weapon : 0  (or)  Number of Armour : 0
=============================================================

Outlands Tavern 1.30a IGM Notes:      Freeware IGM
Author: Jason Brown - Email: jbrown@pcisys.net
Web-site:  http://www.pcisys.net/~jmbrown/MyPrograms.html
============================================================

Party - Dance: Received 3 Charm points. Or get nothing.

Party - Switch Music:  Get yelled out, no penalty. Change to
Rock Instrumental yields vary. Started with 345 exp. points.
Reward appears to be based on user's current experience points.
Latest maximum reward: 197,163,016 exp. points.

ATM Machine - Allows player to deposit/withdraw money in/from
their bank account.

Bartender: May purchase trip to dungeon. Cost is always 9,200
Gold. If you pay it, and no one is there, your money is refunded.
Prisoners in dungeon are those players the bartender catches
who tried to sneak down there, avoiding paying him his fee.

Buying a room:  for staying the night, cost is 4,400 gold. Jason
told me that if the player buys the room, then re-enters LORD
the same day, they are punished in some fashion.

Other Things to Do: You search around the room.  You can find
nothing; Gold (10 * Level);  or Gems (2 * Level).  At Level 7,
you find 70 gold or 14 gems, for example.  The IGM eventually
tells you no more searching is allowed.  Max obtained, Level 11:
Around 220 Gems.  Amount of gold is always small.  If using "Dude
With A Joint" RHP, by Gary Hartzell, you also can see these results:
1) nothing happens;  2) 3 Strength points increase;  3) 3 Max Hitpoints
increase;  4) Bad weed: Lose 5% temp HP, lose 1 charm point;
5) Gain 2 forest fights;  and 6) Gain Experience.  Level 1-6 gets
250 exp * Level, and Level 7-12 gets 50 exp * Level, in exp. points.

Kitchen: To gain entry to backroom, one must pass the number guessing
test, given by a Fairy.  Inside, the only safe option is Food Tasting.
Results: Nothing happens; receive experience points; your spirits rise.
The latter lets you use/re-use the JENNIE code in the forest.
Latest exp. reward received from food tasting was 252,409,199
exp.. points.

Neutral event: Taste food, get bad aftertaste. No reward or penalty.
Told the food lacked a special ingredient by cook. Info from Jason:
Bugging the Troll is a bad idea.  If you spit in the food, your
character's LORD partner (Violet for guys or Seth for girls) gets
the food, and you feel real bad.  You also lose some charm points.
The dungeon is filled with players who got caught by the bartender
trying to sneak downstairs.
===============================================================

Sherwood Forest v1.20:  Ken Weitzel.  $3.00 Shareware IGM.
Email: dfactory@ilos.net - Main LORD directory required.  Passed
IGM Testing.  Requires ANSI.SYS/COM.  $1.00 handling charge also.
Address: Ken Weitzel, 10 Brendalee Bay, Winnipeg, Canada. R3K 2A2
Passed IGM Testing.  Thoroughly analyzed years ago in BBS usage.
============================================================

Visit the forest and find Robin Hood, Lady Marion, or Friar Tuck.
Lady Marion's reward options: a Skill Point, for the Skill you are
currently learning;  Charm points;  Gold in bank.  Robin Hood
options: Receive Gold or Experience points;  Give him some gold for
the Poor.  Friar Tuck options:  Ask for blessing; Put curse on
player;  Attack him.  Results unknown for Curse/Attack options.

IGM may only be used once per day.  Detailed analysis of game:
-----------------
Encounters with Lady Marion:
    1) Wish her health and happiness - Receive 1 Skill point.
    2) Ask for a date -- Receive Charm points, amount variable.
    3) Inquire about Robin -- Receive Gold in Bank, amount variable.
       1st game, Level 1 character: Received 226 gold.
    4) Struck speechless - No reward, so don't use it!

Encounters with Robin Hood:
    Note: What happens may depend on how much Gold you have on hand.
    1) Hold out pouch -- Receive either Gold or Experience.
            If you have too much gold, he will take some.
    2) Ask about Marian:  He gives you Gold in Bank. Got 2,864 gold
       on recent visit.  Amount given is never large.
    3) Attack him:  Lose all Gold on Hand. Stabbed in chest with
       arrow. No actual HP damage.

Encounters with Friar Tuck:
    1) Ask for Prayer - Results are variable.  5 new Hitpoints,
          Gold, 500 experience points, 1 Charm point.
          Frequently NO reward can be seen from the Blessing.
    2) Put curse on player - Results unknown.  Tried it once, but
       never found out if it did anything to the selected player.
    3) Attack him - DO NOT use this one!  Are surrounded by the Merry
       Men, and they demand you choose between losing ALL gold in
       Bank, or 10 Max Hitpoints.
    4) Run like the devil: He says you can leave if you have to.
       Instructs you to visit holy temple occasionally. No reward,
       no penalty either.  Just use the (B)lessing option always.
--------------------------------------------------

                       LADY MARION Encounters:
                       -----------------------
The forest begins to light up with an ephereal glow....
Approaching from a distance, a vision of loveliness....
You find yourself awestruck by.....Lady Marion

    (A)sk for a date                        Get charm points
    (I)nquire about Robin                   Get Gold.
    (W)ish her good health and happiness    Get Skill Points.
    (S)truck speechless by her beauty       NO REWARD.

What are you gonna do BELGARION? W
Lady Marions' face lights up. You are enthralled by her beauty.
She thanks you for your wishes, and promises to do well by you.
-------------------------
** YOU ARE STOPPED BY A MESSENGER WITH THE FOLLOWING NEWS: **
Lady Marion remembers your good wishes. Your skill level has
been increased!

Note: If you had 40+ Skill points in your current skill, the
IGM resets that field to 40.  Ken is looking into the matter,
and may change how the IGM handles Skill points.
==================================================

LADY MARION #2: Ask for Date option (A)
---------------------------
Marion looks at you...  A sad sort of a smile appears on her face.
I am sorry, but I am so smitten with Robin that I can think of no
one else. But thank you for asking... I shall remember you.
-------------------------
** YOU ARE STOPPED BY A MESSENGER WITH THE FOLLOWING NEWS: **
Lady Marion has remembered you as promised.
She has increased your charm.
==================================================

LADY MARION #3: Inquire About Robin (I)
You quietly ask `How fares Robin, Lady Marion`.  A sad sort of
smile appears on Lady Marion's face.  She explains that she hasn't
been able to meet with him for some time.   But thank you for
asking... you shall be rewarded.
-----------------------------------
** YOU ARE STOPPED BY A MESSENGER WITH THE FOLLOWING NEWS: **
Lady Marion appreciates that you asked about Robin.
She transferred some of her fathers gold to your account!
================================================================

                        Robin Hood Encounters:
                        ----------------------
You hear a branch snap in the distance.... You sense movement
in the leaves.... You are approached by.....Robin Hood!

    (S)teal from Robin Hood          Lose all Gold on Hand.
    (A)sk about Lady Marion          Receive gold in bank.
    (H)old out your pouch of gold    Receive gold or experience.
    (R)un while you're able          Never tried. Result unknown.

What is your wish BELGARION? H   (Result #1)
You hold out your open pouch..... A sad sort of smile appears on
Robin's face.  He explains that the robbing the rich business has
been poor of late.  Thank you for offering to help.. you will be
rewarded.
-------------------------
** YOU ARE STOPPED BY A MESSENGER WITH THE FOLLOWING NEWS: **
Robin Hood appreciates your contribution.
Your experience increases by 500.
========================================

What is your wish BELGARION? H   (Result #2)
You hold out your open pouch.... A happy sort of smile appears on
Robin's face.  He explains that the robbing the rich business has
been great of late.  Here are some extra gold pieces....
-------------------------
** YOU ARE STOPPED BY A MESSENGER WITH THE FOLLOWING NEWS: **
Robin Hood put some gold in your pouch. (LORD tells you how many.)

Note:  If you go into the IGM with a lot of Gold on Hand, and
meet Robin Hood, he MAY take some of your gold.

Hold out Pouch Results: You receive some gold from Robin;
He takes some for the poor;  or He gives you 1 new max Hitpoint,
for your charitable offer.
---------------------------------------

Robin Hood:  (Ask about Marion)

What is your wish BELGARION?  A
You politely ask `How fares the Lady Marion, Robin'?  A sad sort
of smile appears on Robin's face.  He explains that he hasn't been
able to meet with her for some time.  But thank you for asking...
you shall be rewarded.
---------------------------------------
** YOU ARE STOPPED BY A MESSENGER WITH THE FOLLOWING NEWS: **
Robin Hood appreciates your concern for his Lady.
He deposited some gold in the bank for you!
    Level 5 Female character got 7,968 Gold on one visit.
---------------------------------------------

Robin Hood: (Steal from him)
He is surprised, then with lightning speed he grabs an arrow from
his quiver, and stabs you in your heart.  He takes all of your
gold.  Player is not killed or even assessed HP damage.

Robin Hood: (Run Away option) - Have not tried yet.
========================================================

                        Friar Tuck Encounters:
                       -----------------------
You hear a rumbling noise far, far away....
You feel the ground tremble beneath your feet....
Coming nearer and nearer is.....Friar Tuck!

Options List: (B)lessing. (C)urse a player.

Whatta ya think, BELGARION?  B
Friar Tuck reverently bows his head.... after a moment you do the
same....  Another moment passes.... the Friar raises his head, and
says... I have a strong belief that something good has happened!
-----------------------
Leaving the IGM, in LORD, you get this message:
A moment's respectful silence was shared with the Friar.

The problem with Friar Tuck's blessing is usually you never see
any actual reward.  Have recognized gains of 100 exp. points, 500
exp. points, and 5 Max Hitpoints so far.
-------------------------------

Friar Tuck Encounter:  Attack option:  You are suddenly surrounded
by the Merry Men.  They give you a choice: Surrender all Gold in Bank,
or 10 max Hitpoints.  And when you leave IGM, they advise you to
never mess with Monks.
==========================================

Skills note:  If player enters IGM with a Skill over 40 points,
and is awarded an Skill point, they will not receive the point.
The IGM resets that Skill down to 40.  
=================================================================

TURGEON'S HOUSE v2.80:  Michael Ciesiensky, Jr. - skidog@crystalcore.net
v2.80p available, is an RTE200 Patch I did for IGM in February 2002.
-------------------------
Based upon Aragorn's Timer freeware source. Uses DDPlus.
Author located in late March.  Has recompiled IGM to eradicate RTE200.
Is bringing IGM up-to-date, using v2.50 source code files.
============================================================

Summary: Game is gender-neutral. Weapon/armour trades only worth
doing for a better item.  Visiting Kitchen is usually a waste of time.
Only a 33% chance of finding something in Couch.  Usual rewards seen:
Bedroom:  fairies in closet; gold in mattress; and skill point from
book reading.  Do not get reward sometimes.  Attic:  At times, the
beauty compliment gives you charm points.  Usually though, any option
results in hitpoint damage. If you find fairies, they always grant
the wish for a Horse (unless you already had one).  Wishes for
experience or money are granted unless you are highest ranking
character in game.  In which case, they may not grant the wish.
-----------------------

Enter house.  Go into Foyer.  Armour will be found hanging on the
Coat Rack. Do not select something lower than you currently have.
If the armour is better than yours, TAKE it!  You will receive
a boost in Defense Points.

Equipment trade:  Have verified that if you trade for a lower-level
weapon or armour, you DO lose strength/defense points.  Had already
verified that you receive additional points when you trade for a
higher-level weapon or armour.

Enter the Living Room next. First, look under a Couch Cushion. You
may move one of 3 cushions, and may find variable amouunts of Gold,
variable Gems, or Nothing.  Look at the Wall Hangings.  If you see
a Weapon that is better than yours, trade for it.  You will receive
a boost in Strength points.  Best thing about the weapon/armour trade
is not having to spend hard-earned money for them.

Go to Kitchen. Can drink a potion or leave it for Turgon.  They have
different names, and 3 ways of drinking them.  But no reward seems
to ever occur regardless of what you drink or how you do it.
Rewards seen:  Magenta drink: Got 10 Max Hitpoints; 12 Strength points.
Dark Aqua: Got 6 max Hitpoints.  Light Blue: Got 18 Defense points.
Light Green: Got 10 Defense;  18 Max Hitpoints.  White Drink: Got 18
Defense.  Dark Grey: Got 8 Defense points (assumed). Light Aqua: Got 4
Defense.  Light Grey: Got 10 Max Hitpoints; 2 Strength points;  Got
12 Defense.  (Have not ever seen any NEGATIVE results from the drinks.)

Go to Turgon's Room. Three options are Look under Mattress, Read
a Book, and Open the Closet.  You usually find Gold in the bed,
amount varies.  The books can yield Skill Points or nothing. The
Closet either has a pile of stinking unwashed clothing inside,
or contains Fairies.
---------------
Book details:  IGM does not care which Skill you are pursuing.
"Robin Hood" book gives you 1 Thief Skill Point.  The "Sword in
the Stone" book gives 1 Mystic Point.  And "Fighting" book gives
1 Death Knight Point.  Or you select a boring book.
---------------
Closet/Fairies: If you find the Fairies, all but one fly off. One
stays and offers you three choices of blessing.  1) receive a Large
amount of Experience.  2) Receive a fairly large amount of Gold in
your Bank account.  And 3) request and receive a Horse. If the fairy
finds you worthy, he grants your request.  Usually, one gets the
Horse if you ask for it.  But requests for Experience or Gold if
you already have a lot, are sometimes denied. Highest noted experience
reward was around 500,000 points, for a Level 6 character.  Level 11
character's experience reward was 143,710,781 exp. points.

Explore the Attic - Find Turgon's mother, get several options.
Some visits: Complimented her beauty - Got 3-5 charm points.  Other
visits, compliment didn't work, and I was beaten up very badly.
There are several options.  Perfume option: Beaten up badly.  Doing
a study on fat slobs option: Beaten up.  #8: I'm With Jenny Craig:
Attacked by her, no damage received.

Special notes:  In one visit, got new Weapon and new Armour both
from IGM, saving 600,000 gold.
=================================================================

VIOLET'S COTTAGE v5.30:  RTE200 patched update.  Trevor Herndon.
Email: dreamsensei@yahoo.com  -- No current web-site.  Offers only
advice-type support.  Free Registration code:  Name: Me!  Code: 69930.
Info from Trevor.  Occasionally does not work, reason unknown.
============================================================

Go into cottage and visit Violet and her sisters.  One visit
per day allowed. And only one option inside game is allowed.
-----------------------------------------

IGM notes for visits by Lady player:  Meet two old ladies.
Three options: 1) Ask them what they do for fun around here?
- Are invited to do gossip. No reward seen. (2) Inquire About
Seth. - Are told to check out their son Peter.  (3) Slip away
for a rendezvous with Archon.  NOT TRIED YET.
----------------------------
Meetings with Peter:  Options: 1) Show your thigh. 2) Lick your
lips seductively. 3) Kiss him soundly. 4) Put your hand down his
pants. 5) Show him a night he won't soon forget.
Results: Show thigh: Low charm, lose 2 charm. Charm 28: Got 2 Charm.
Lick lips: Get 1,000 exp. points.  Kiss him: Get 2,500 exp. points.
Put hand in his pants: Get 100 temporary Hitpoints.  Seduce him:
Got 5,000 exp. points.
===================================================================

The First Floor - Lily:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[R]eturn the compliment
[T]ell her you would like to go someplace more, "private"
[S]quirm your way out of her grasp
[M]ake a move on her

Return Compliment -- Your charm increases by 2 points.
Make a move & Go private options will cost you 2 charm points.
Squirm away: BAD!! You LOSE ALL CHARM for rejecting Violet's Sister.
** NOTE:  Do NOT use anything but Return Compliment with Lily.

The Second Floor - Rosie
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[S]it down beside her, what harm could it do?
[T]ell her you have to go to the little warrior's room
[A]sk her what exactly it is she wants you to do
[R]avish her like the manly warrior you claim to be

Notes:  Sit down gives you 10% of your current experience, and you
get laid.  Asking what to do yields no reward.  And Ravishing her,
gives you a second chance with Violet in the Inn (usable if you've
already seen her in game).  Bathroom option: You drain the old dragon,
have no toilet paper, so run out of place naked, so as not to foul
your only clothes.  Gain 2 strength for running fast, lose 2 charm
for being embarassed.

The Basement (Disguised lady is Violet)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[A]sk her who she is                           (Free gems option)
[T]ell her that you are NAME, come to save her (Rescue option)
from...uhh...whatever!
[K]neel before her, in all her radiant beauty

(A) Ask her name -- Violet gives you a bag of 5 gems for your being
                courteous and polite.  Best reward of IGM.
(T) Rescue option    -- She thanks you for your gallantry, kisses you,
                and grants you 10 Strength points.
(K) Kneel before her -- She gives you variable Temporary Hitpoints.

Note: You have to have violet.cfg in the main Lord directory to
use the IGM.  Actual installation can be in separate directory.
=================================================================

The Warrior's Graveyard v1.80 IGM:  Lloyd Hannesson - Freeware.
Email: Lloyd_Hannesson@umanitoba.ca --  dasme@dasme.org
Web-site:  http://www.dasme.org/techn/ - Tech'N Software
Free branded version codes offered for picture postcard, or donations.
Lloyd Hannesson, 3015 Sinclair St., Winnipeg, Manitoba, R2V 4K9, CANADA.
============================================================

When you first enter, you have the following primary options:
Enter Shack, Talk To Grave Digger, Search Newly Dug Grave,
Check out the Stand, or Flee in Terror (quit IGM).  Male players:
get to Flirt with the Hag.  Female players get to Flirt with the
Grave Digger.  If lucky, you are visited by Jim Bob Jones, who will
give you a choice of blessings.

The Shack:  Meet the Hag. Options are: 1) Ask her to make you a
potion.  2) Play marbles game with her, betting some of your gold.
And 3) Flirt with her (available only for guys). 4) is to Leave.

Potion rewards can be Experience, Charm, Hitpoints, Defense, or
Strength.  Bad potions can remove those items.  Results for Flirting
are dependent on your Charm level.  The Marble game is random. It
lets you bet up to a million gold (if you have it on Hand).  She
picks two marbles, blue and green, out of her bag.  You have a 75%
chance of not losing anything.  If she gets two Green marbles, you
win double your bet.  Two blue marbles, you lose your bet. If you
win, she has a temper tantrum, but that doesn't hurt you.

Flirt with hag:  (Guys only)
-------------------------
Wink             - requires 1 charm - Received 100 exp. points.
Kiss her hand    - requires 4 charm - Win/Lose 300 Exp. points.
Smooch her wetly - requires 8 charm - Got 500 exp. points.
Grab her behind  - requires 16 charm - Got 700 exp. points.
Feel her up      - requires 32 charm - Win/lose 1200 exp. points.
Take her to the backroom - requires 64 charm -
                   Win/Lose 5,000 exp. points.
Leave before you pass out.
------------------------------

Known potion results:   1) Get 1,024 Exp. points plus 1 Charm point.
2) Get 5 Defense points.  3) Received HP damage down to 1 HP,
requires full healing.  4) Get 5 Strength points.  5) Get 5 Forest
Fights. 6) Get 2 Charm.  7) Get 1 new Max Hitpoint. 8) Lose 5 defense
points. 9) Lose 2 Charm points.  (Option #8 comes up very often.)
------------------------------

Players are limited to 1 million gold per bet with both the Hag
and the Juice Seller.  May bet repeatedly, as long as you have
money to bet with.
--------------------------------------------------

Talk to the Grave Digger:
This will give you general information about the characters and
events in this IGM.  Female players may Flirt with him.
---------------------
Flirting with Grave Digger:  Rewards are in Experience points.
1) Wink: Got 100 points.  2) Drop Hanky: Got 300 points.  3) Kiss
him:  First try, lost 400 points. Other tries: Got 500 Points.
4) Move his hands to your chest: Got 700 points.
5) Feel him up - got 1200 exp. points; and 6) Seduce Him. First
try, Charm 61, Lost 5,000 exp. points.  Seduce try #2: Charm 86,
lost 5,000 exp. points again.  Seduce option I think is definitely
screwed up!
------------------------------

Search newly dug grave:
You will have the opportunity to rob some poor person in the
graveyard.  If you decide to do so you will gain whatever gems or
gold they have on them, and sometimes you get a Potion.  If you
get one, you don't have a choice about drinking it. It can help
you or hurt you.  Leaving a GOOD person alone rewards you with
1 Charm point.  There is no reward for leaving an EVIL person's
grave alone.
------------------------------

Check out the stand!
Buy Some Lemon-Aide: Cost is always 1,000 Gold.  You only get 1
chance at the lemon-aide, so be sure you have the money before
entering the IGM.   You can get a variety of things from the Lemon-
aide including strength, defense, charm, a fairy, or even the
ability to flirt again.  Note: Lemon-Aide may give you full healing.
This happened to me once after the hag's potion had reduced me to
one HP. Outside the IGM, I was back to full HP level.  The lemonade
is VERY powerful sometimes!

Notes: The IGM does not tell LORD you have a fairy, so if you
have one, it is lost upon return to LORD.  Author has solved the
fairy handling problem in beta testing of the new version.
    If you are told that you can Flirt again, forget it.  It does
not work with either Violet or Seth.  Supposedly, if you're told
you can Flirt again, you can buy a second Lemon-aide.  Haven't
tried this one.

If one has a fairy already, use it before entering this IGM.
Otherwise you will lose it.  Two IGMs seen so far that give you
a fairy are LORD Cavern and Felicity's Temple.  The greatest value
besides restoring you to life if killed in battle, the fairy has
for a player is to take it to the Free World IGM.  You will get
5 million gold in hand for it, plus some more gold in bank as well.
-----------------------------------------------

Still in the Stand:
Play a game with the man behind the counter:  He'll flip a coin.
If you guess correctly you can double your bet.  This is random.
Talk to the juice seller:  Nothing much happens here but randomly,
you will be visited by a ghost, and it will usually happen in this
part of The Warrior's Graveyard.  The ghost will then ask you to
choose between money, experience, charm, defense, etc..  It's all
free.  Encountered Jim Bob Jones in Hag's place once so far. Have
also met him while talking to Grave Digger.
Sign the comment sheet:  This allows you to give your comments like
the chat sections in lord.  Seems to have no value.

Ghost Jim Bob Jones: Rewards received include: 30 Strength points,
30 Defense points, 6 Charm points, 20,000 Gold, 30 Defense, 55
Defense.

Kitten ghost encounters:  Got 1 Charm point.  Accessed by pressing
the ` key (above TAB key).
=================================================================

The Wise Guy v1.20:   Freeware IGM.  Adamax Creations.  Author's
name unknown.  No valid email address.  Abandoned software.
Requires RTE 200 patching.  Gender-neutral IGM.
Postal address listed in docs is WORTHLESS.
============================================================

Two options:  Play darts game, and ask for a blessing.
Current max. gold received:  471,900 Gold.
Amounts player can win are changeable by editing Wiseguy.rat file.
Note: When IGM awards Hitpoints, they are automatically healed.

Blessings received so far: 30 max Hitpoints;  2 Charm points;
25 Strength;  15 Strength;  25 max Hitpoints;  1 Child;  22
Defense;  55 Defense; 110 Max Hitpoints;  30 Defense.
================================================================

LORD Play Guide information continued in dgt-lrd2.txt.

Note about IGMs.  All of them are downloadable from my Castle
Camelot LORD IGMs Page. Located at:
http://www.geocities.com/SiliconValley/Vista/5389/camelot6.html
-------------------------------------------------------

End of file.  Original info gathered back in 1996-1997.
Formed into this file on Sept. 14, 2001.  Data obtained from
playing various IGMs, starting in August 2001.

Created by Donald Tidmore: donald.tidmore@usa.net
Printing Info: Dgt-lord.txt printed Oct. 29, 2001 - 11:35 pm.

Last update:  March 25, 2002 at 01:49 am.

