              -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
              LORD IGM: Hiding In The Shadows   **FREEWARE**

              VERSION 2.00 -- DOCUMENTATION

              Official Release Date: v2.00 -- September 27, 2004.
              -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

AUTHOR:  Donald Tidmore
Email:   donald.tidmore@usa.net or donald.tidmore@fidotel.com (primary)
         gtidmore@hiwaay.net (secondary)

         ktidmore@bellsouth.net (use ONLY if unable to use primary addresses.)

Web:     http://www.fidotel.com/public/camelot/camelot5.htm
         Castle Camelot LORD Links Page
         --  http://www.fidotel.com/public/camelot/lordapps.htm
         Castle Camelot LORD Apps Page
         --  http://www.fidotel.com/public/camelot/camelot6.htm
         Castle Camelot LORD IGMs Page

Fidonet: 1:123/450
         http://www.filegate.net/camelot/
         Camelot LordNews FDN. Official Fidonet distrbution site.

Address: 1111 Berenice Street, Tuscumbia, Alabama 35674-3503
         United States of America.

=================================================================
ORIGINAL AUTHOR:  Kenneth Padgett
    Email:  kenneth@itlifesaver.com
    WWW:    http://www.itlifesaver.com

             Compiled with Borland Pascal v7.01
             Uses DDIGM v1.01 by Steven Lorenz.
             Uses ChasWare code library routines developed by Charlie Wardick.
=================================================================


-=-=-= [Hiding in the Shadows v2.00 documentation] =-=-=-=-

Kenneth's Introduction:
    I've been wanting to write an IGM ever since I registered
LORD.  Seth Able's release of LORD 3.55 added a feature to
"stay" in other IGM's.  With that feature in mind, I created
"Hiding in the Shadows".  The idea is based on a Thieves Lair,
and there are many interesting things to do! Enjoy!
--------------------------------------

Intro Update:  Kenneth turned his igm over to me in January 2004,
and I started updating it on Jan. 30, 2004 by recompiling its source
code files to get rid of the old IGM's RTE200 problem.  This is my
sixteenth LORD project.  Work on updating Paul Mullins' Realm of Lore IGM
is project #17.

I hope that you find the updated IGM worthwhile and enjoyable. Donald.

-------------------------------------------------------------------
Registration Info:  {01/31/2004}

	 Usage of Registration code has been discontinued as of v1.51
	 Beta.  All future versions of this IGM are fully functional
	 freeware releases by Donald Tidmore.

--------------------------------------------------------------------
Shadows.CFG Info:   {05/06/2004}

Line 1: LordPath - Displays your LORD Directory Path.  Is in Upper-Case.
Line 2: RegName - Use either your actual name or a BBS/web-site name.
Line 3: IGM Path - Displays path to where Hiding in the Shadows is located.
Line 4: Sysop Handle - The LORD player name you use personally.
	Is used to predicate various IGM functions during beta testing so that
	only the beta tester, usually a BBS sysop, has access/usage of them.
Line 5: Sysop Name - Use First and Last Name.

Do *NOT* ever use LORD color codes with any of the five data
fields.  *ALL* Five fields are limited to 40-space data. The
program will not accept longer fields.  Reason: Extremely long
data fields will not display well on-screen, or work well in
actual IGM usage.
===================================================================


IGM Usage Notations:
=====================
1) If you rob the Vault and are caught without having paid the Large
   Man for protection, you lose 75% of Gold and Gems.

   Once a player has successfully robbed the Vault, they are banned
   from accessing the Vault again that day in later visits.

   Players are allowed up to TWO chances per day to rob the vault.

2) The IGM only requires players to pay for protection one time per day.
   If you visit Large Man and can't pay him, or reject his protection, you
   are NOT allowed a second chance with him that day.

   Unless player is the sysop_user, IGM usage is limited to 1 use/Day.
   Sysop user players are limited to 4 max visits per day.

3) Fairy Rescue.  Only works in regard to player being killed by Leland
   in the Hall of Illusion.  Fairy may only rescue player ONE time per day.
   If player has Large Man's protection, fairy rescue is not applicable,
   since the player is rescued by Conan, the Large Man.  If player returns
   to IGM for further visit, does not have Protection, has a Fairy, and
   they get killed by Leland, they will remain dead until the next day.

   If player is killed Leland a second time, and they have a Fairy, the
   Grim Reaper will feed their corpse to the Red Dragon.

4) As of July 16, 2004, the IGM no longer uses HitsTime.Dat.  It was
   replaced by ShadTime.dat.  Either the IGM Config program or the IGM
   will automatically rename HitsTime.dat to Shadtime.dat if the latter
   file does not exist.

5) During IGM usage, the IGM creates a copy of the Shadows.cfg file
   which MAY NOT be tampered with or deleted while the IGM is running.
   Doing so may cause the IGM to not work properly.  The copy file is
   automatically deleted when the IGM returns the player back to LORD.

6) As of 08/30/04, usage of special code for getting Vault Codes
   is no longer allowed.

7) 09/13/04: Added ATM Service.  Each session will cost player
    2% of their Bank Balance, limited to 5 Million gold maximum,
    as a Service Charge, collected by Conan automatically. (v1.99)
==============================================================


Installation Instructions:
    If using a beta version, use the Hitswork.zip archive.
    Otherwise, all references to HitsWork apply to Hits200.zip.
    ===========================================================

    Unzip files from the Hits200.zip archive into a subdirectory
    under your LORD game's directory.  Run the SHADCFG.EXE program.

    IF you have not run the program previously, the IGM will
    ask you to choose from three options.  (1) Create new SHADOWS.CFG
    file.  (2) Copy SHADOWS.CFG from another LORD game on your system.
    Or (3) Quit using program.

    Note: If there is a SHADOWS.CFG in the current directory, the IGM will
    go straight to the Main Configuration Menu, using the data values
    found in the file.
    =============================

    Choosing option 1 runs the Auto-Config process.  If SHADOWS.EXE is
    not in the current directory, the Setup process will immediately
    terminate.  SHADCFG will scan the current directory for LORD.EXE.

    If it is not found, the program defaults to C:\INTERNET\LORD\ for
    the LORD game location.  Be SURE that you specify the correct location
    for LORD when you reach the Configuration Menu screen.
    ===============================================================

    Choose Config option from Main Menu.  Verify your LORD path is
    shown correctly.   If it is wrong, change it now.  Type your
    Name when prompted to do so.  Registration line can either show
    your actual name, or the name of a BBS/web-site.

    On the third line, the IGM directory info is shown.  It uses
    the CURRENT directory Shadcfg.exe is run from.  If the info
    shown is NOT correct, change it to where you are installing
    the IGM.  (Use of IGM path started on 04/17/2004.)

    05/05: Added usage of Sysop Name and Sysop Handle fields
    on Lines 4 and 5 of shadows.cfg. Follow on-screen instructions
    and enter data for yourself.

    ---------------------------------------------------------------
    FYI Notes:  Sysop Name refers to your personal name.  Whether you
    are a sysop or not does not matter.  The IGM usually is going to
    be installed by a sysop, so that's how every user is named.

    Sysop Handle refers to the LORD name of your primary LORD character.

    Lastly, BBS Name refers to the name of your BBS or web-site. If you
    don't have either one, just pick something that you like.

    All three fields should be kept to around 40 characters in length.
    -------------------------------------------------------

    Once you have verified the data shown in all five lines,
    use the Quit option and save the IGM configuration data.
    That concludes the IGM Configuration process.

    The program will now process Install/Uninstall instructions.

    Verify entries in your LORD game's 3rdparty.dat file.  If using
    LordMenu or an IGM manager utility, update the appropriate data
    files used by the utility.

    As of 01/31/04, the IGM no longer uses a Registration Code line.

    ( 04/17/04: Enabled use in SHADCFG of IGM directory path line. }
    ( 05/05/04: Enabled use in SHADCFG of Sysop Name/Handle lines. }

    Start your LORD game, and start playing the IGM.
======================================================================

IGM Support:  As of January 31, 2004, I am directly supporting this
    IGM.  This is a fully recompiled IGM update that eliminates the
    old RunTime Error 200 problem that the previous version(s) had.

BBS Support:  I don't personally run a BBS, and neither does Kenneth
   these days.  But I have several friends who are long-time BBS
   sysops, so if you have a BBS support question, I'm sure one of
   them will be able to answer it.

Operating System Note:  I can only directly support users who are
   running Microsoft Windows O.S.'s.  I don't have OS/2 or Linux experience,
   but if necessary, I can direct OS/2 or Linux users to BBS sysop friends
   who can answer any questions that you may have about running this IGM
   under non-Microsoft operating systems.

====================================================================
This IGM is NOT usable with LORD/32 beta or LORD/X beta.  Reasons: First,
neither program runs IGMs as of mid-July 2004.  Second, neither one will
be able to run normal DOS LORD IGMs anyway, based on info I've learned to date.

Both of the 32-bit versions of LORD are still in beta development by Michael
Preslar.  Send any questions about them to him at:  mpreslar@mailcity.com.
 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

IGM Features:
     * Installs easier than any other IGM I've seen
        SHADCFG.EXE features a never before seen attempt at
        making the sysop's job easier!

     * Uninstall option is provided
       Automatically detects and removes OUT files left behind
       by players who are sleeping inside IGM until they re-enter
       LORD again.

     * Time slices released for DESQview, Windows, and OS/2
     * Allows player to enter ONCE a day.

       If player "wakes up" in the IGM, they are sent back to LORD. Their
       "Visits" counter is reset to zero, which allows them to return to
       the IGM for an actual usage at a later time that day.

       If the LORD character being used is the one registered in IGM
       configuration as Sysop Handle, then that player is allowed to
       re-enter the igm for additional visits.

     * Players only need to pay the Large Man, "Conan", for his protection
       one time per day. If the sysop user returns to the igm again that
       day, Conan recognizes them, and does not ask for money again.

       However, the player has to visit Conan's office so he can recognize
       them.  If you don't do that, then you are NOT protected. This is
       effective as of 07/08/2004.

     * All player values are kept fair.
        Most value changes are based on the player's Level.

     * Times user out after 3 minutes of keyboard inactivity
        For those late night gamers that fall asleep in an IGM,
        most IGM's wait for input forever!

     * Lord "Clean Mode" compliant

       All IGM display statements and messages written to LORD's lognow.txt
       assume that the player is an adult.  No explicit sexual wording is
       ever used by my IGMs.

     * Lord "Swear Patrol" compliant (BADWORDS.DAT)
     * Lord color code support

     * Writes INFO.<player #> to reflect time used in IGM
        Too many IGMs give back the time used while in them because
        they do not comply with Seth's request of writting the time
        left back to INFO.?. This IGM takes the time from the user.

     * IGM orients some dialogue and character names/sex pronouns
       (him/her, etc) so that male player encounters a lady, and
       the female player meets a man, in places like the Garden
       of Lust, or the Hall of Illusion.
 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Files Included:
     SHADOWS.EXE  - Hiding in the Shadows IGM, Version 2.00.
                    Size is 150,944 bytes. (Changes with each compile)
     SHADOWS.TXT  - Documentation
     SHADOWS.ANS  - Welcome ANSI display screen
     SHADCFG.EXE  - Config/Install program, Version 2.00.
                    Size 37,600 bytes.
     FILE_ID.DIZ, SHADOWS.DIZ  - BBS file description files

 Files Created:
     SHADOWS.CFG  - Configuration data for Hiding in the Shadows
     SHADPLAY.DAT - Keeps track of who's played today
     SHADTALK.TXT - Conversation at the lair
     SHADTIME.DAT - Tracks time/date use of IGM. Used for Maintenance.
                    { Changed from HitsTime.dat 07-16-2004. }

     HS-USAGE.TXT - Contains two IGM Usage Reports.
                    Updated after each IGM usage.  Recreated at start
                    of each new LORD game day automatically by the IGM.
                    Can be generated using the Shadcfg.exe program also.
                    ** Requires presence of a shadplay.dat file.

     HITS-CFG.DAT - Backup of Shadows.cfg. REQUIRED by IGM. {07/11/2004}
        Is created/updated each time the IGM runs automatically.
        Deleted automatically during IGM exit process.
 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


Detailed Setup Notes:
     Step 1: Make a new directory for Hiding in the Shadows IGM:

     (Note: If your LORD game is in a different location, substitute
     that directory path for the following directory names.)

     MD C:\LORD\SHADOWS

     -- Press the keyboard's ENTER key to execute the command.  It assumes
     that your LORD game is in C:\Lord directory.  As long as other IGM files
     are not using HS*.* or SHAD*.* filenames that H.I.T.S. uses, the IGM can
     be run from a directory containing other IGMs, or from the LORD directory.
     -----------------------------------------------------------------

     Step 2: Unzip Hits200.zip in the new directory:

     PKUNZIP Hits200.zip  C:\LORD\SHADOWS

     (Note: If you are using WinZIP, etc, direct the program to
     unzip the IGM archive's files to the subdirectory you wish
     to place the IGM's files in.)
     -----------------------------------------------------------------

     Step 3:  Change to the directory the IGM has been unzipped
     into.   Then run SHADCFG.EXE:

     Hit Enter to create a new config file. Hopefully the auto-config
     will find LORD.EXE.  It checks your path directories, and any
     parent directories above the current direectory.  If it finds
     LORD.EXE (it'll tell you) and then just hit ENTER,  and use the
     I option to Install. Then answer YES or NO to the "Announce in daily
     happenings" question, and you are DONE!  Whoa!  A self-configuring IGM?
     Geee... if only they ALL worked that way!

     NOTES: Where the Config program directs you to enter Sysop Name, enter
     your First and Last Name.  Do NOT ever use LORD color codes with either
     of the five configuration variables.  They have to be pure ASCII text.

     The program will automatically upper-case the LORD Path and IGM Path
     values, before writing them to the SHADOWS.CFG data file. - Donald.
     -----------------------------------------------------------------

                          <A little note from Kenneth>

     <Pondering back  on your experience, you think to yourself...  I
     just installed the coolest IGM I've ever seen, and I didn't enter
     ONE path question,  I didn't have to  tell the dumb config
     program where it's own EXE was...  This  dude  Kenneth Padgett
     must  be pretty cool! :> Cool?  Maybe,  but  also one  stressed
     out sysop  that gets tired of manually  configuring  IGM's  when
     they  just  lock-up  on my system because of a  RUN-TIME  ERROR!

     There is  no excuse  for poor, buggy coding! I've tried in
     every way to check for negative values, run-time errors. I thank
     each and every one of you all for checking out my IGM, hope you
     like it just as much as I enjoyed writing it!

     Thank you for your support!> (Okay, I'm done!)
     -----------------------------------------------------------------

     Step 4: Manual configuration (AKA, that darn auto-config is
     broken!):

     Well,  I tried!  ;(  Sorry it didn't work for ya!  You must have
     LORD hidden really good!  (After all,  I don't search all HD's
     and dir's!) Anyways,  in the rare case that you didn't put the
     IGM in a subdir of LORD and/or LORD is not in your path, then do
     this:

     Run SHADCFG,

     Hit enter to configure the paths.   This can also be done to
     override the detected path.

     Hit Q to quit and save.  It checks the paths  to make sure
     everything is ok.  If there is some problem  with the entered
     path,  it will say so.  I from the main  menu to install.  Then Q
     to  quit SHADCFG, and you should be set!

     =================================================================
     09/27/04 Note:  IGM configuration will not work unless you have BOTH
     Shadcfg.exe and Shadows.exe are in the current directory, you are
     installing the IGM from.  If either EXE file is missing from the
     directory you told the IGM to use for installation, the program
     will terminate with a warning notice.

     IGM installation will only work if the config program locates LORD.exe
     in the directory you specify LORD is located in.  If LORD.exe is not
     found, the config program will exit with a warning notice.
     -----------------------------------------------------------------

     The Last Step: Give it a try! (Just for SYSOP fun!):

     START 0

     ** from LORD's directory! **

     Now start playing LORD to your heart's content.  And don't
     forget to register LORD if you really love it.
 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


 Notation for users of MS Windows XP, and possibly Windows NT/2000.

 -- In the Windows XP DOS emulation, it will not allow you to do commands
 from the DOS prompt such as "START 0" as listed above.  That is because
 the operating system thinks you are trying to run a Windows program
 named "0".

 Solution is to use two or more batch files.  To run LORD from Node 0, in
 Local mode, for example, you will need to have a Start-0.bat file.
 Inside it, you can use the "Start 0" command without problems.  Each
 node you use will require a separate start batch file.  {09/27/2004}
 ====================================================================


 Thanks - by Kenneth:
     Screaming Eagle - Inspiration when it came  down the writing the
                      text!  The many hours of help in spell checking,
                      and being a human dictionary for me!  Thanks
                      man!  I'll be the first to buy  your great
                      novels when your that world renowned writer! :)

     Boesmanni      - Well,  if you didn't  beg me to  finish this
                      IGM,  I probbably wouldn't  have!  Also,  that
                      VERY helpful female perspective and stuff! =)

     Seth Able      - For the totally *awesome* door games! Not to
                      mention the  PLAYER.DAT  format!  Also,  for
                      answering ANY question  I asked (no matter  how
                      stupid)  and your GREAT help with testing,
                      suggesting, etc.!   Thanks!  Mails? :>

     Mike Woltz     - BCShare, great file sharing routines!

Thanks - from Donald:
     Rob McGee, Joe Kinjin, Michael Everett, and other members of Beta
     Team in 2004.

     Thanks to Steven Lorenz for releasing DDIGM v1.01, which is now used
     by the IGM instead of DDPLus v7.1, which was made by Scott Baker.
 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Troubleshooting:
     Q: Hiding in the Shadows ends abruptly or says "Runtime Error
        002"!  <Error checking is done, so this should never happen!>

     A: Most likely, it cannot access a file needed for it to run.
        The files accessed by Hiding in the Shadows are:

        Player Database: SHADPLAY.DAT, IGM Usage Report: HS-USAGE.TXT,
        time/use maint file: ShadTime.DAT, IGM Config file:
        SHADOWS.CFG, and IGM Gossip file: SHADTALK.TXT.

        The IGM will NOT run if you do not have a Shadows.cfg file.
        Some igm events will not work properly if you do not have
        the Shadplay.dat file.  Do not under any circumstances ever
        do the following while the IGM is in use: (1) run the setup
        program and make changes to the config file.  (2) delete the
        data files used by the program.  e.g. shadplay.dat, etc.

        The IGm also accesses these three LORD data files:

        Player.dat, Lognow.txt, and Garden.txt.  If Lognow.txt or
        Garden.txt are missing, LORD should recreate them when it
        resumes control after the IGM session ends.  The IGM will
        not cause player.dat corruption, so if something happens
        to that file, it is not the IGM's fault.
        -------------------------------------------------------------

 Note: While using the IGM, do not EVER write-protect any of the IGM's
       data files - SHADPLAY.DAT, ShadTime.DAT, SHADTALK.TXT, or SHADOWS.CFG.
       If the IGM tries to access a write-protected file, it will quit working
       with an RTE 5 "File access denied" error message.  Which usually is recorded
       in LORD's error.log file.

       Also don't ever write-protect either SHADOWS.EXE or SHADCFG.EXE
       since they may not work properly in that situation.

       If IGM causes any other error, it should be recorded in ERROR.LOG.
       When notifying me of such problems, please be detailed in what
       information was recorded by the IGM in that LORD data file. Donald.
 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                              STANDARD DISCLAIMER

     Donald Tidmore, the current author of this IGM, and Kenneth
     Padgett, the original author of Hiding in the Shadows IGM have
     taken every precaution  to insure that no harm or  damage will
     occur on computer systems operating Hiding in the Shadows.

     Nonetheless, the authors shall NOT be  held liable  for  whatever
     may      happen on your computer system  or to any  computer systems
     which connect  to your  own as a result of operating this IGM.

     The user  assumes full responsibility for the correct  operation
     of this software package,  whether harm or damage results from
     software error, hardware malfunction, or operator error.  NO
     warranties  are  offered,  expressly  stated  or implied,
     including  without  limitation   or  restriction  any  warranties
     of operation   for  a   particular   purpose   and/or
     merchantability.

     A major  portion of  this software  was written  by Scott Baker.
     Mr.  Baker's Door driver kit is used  for the communications and
     interrupt handling  and this part of  the software remains
     copyrighted by him.

 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

     LORD (Legend of the Red Dragon), current version 4.06, was
     created by Seth Able Robinson (seth@rtsoft.com).  Copyright
     1992-1997 Robinson Technologies.  It was sold to Metropolis
     Systems in 1998.  Copyright 1998-2004+ Metropolis, Inc.

     Developed since v4.00a by Michael Preslar (mpreslar@mailcity.com).
     All rights regarding LORD are reserved by Metropolis, Inc.
------------------------------------------------------------------


5.0  DISTRIBUTION/UPDATES/REVIEWS:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Current official version of HIDING IN THE SHADOWS can be found via
the following site links:

1. http://www.fidotel.com/public/camelot/camelot6.htm
   Castle Camelot LORD IGMs Page.

   http://www.fidotel.com/public/camelot/lordapps.htm
   Castle Camelot LORD Apps Page

   http://www.fidotel.com/public/camelot/lordapps/hits200.zip
   http://www.filegate.net/camelot/lordfile/hits200.zip
        HIDING IN THE SHADOWS v2.00

   Beta version URL:  Removed from usage on Sept. 27, 2004:
     http://www.fidotel.com/public/camelot/Igm-Beta/hitswork.zip

2. http://www.filegate.net/camelot/lordfile/
   Camelot LordNews FDN - Lord Files directory.

3. Fidonet #: 1:123/450 - Donald Tidmore, updater.

4. http://www.nightfallgames.com/files/ - Michael Everett's
   new LORD Archive web-site.  New primary source for all LORD
   programs that I have in my Lord programs collection.

5. http://www.dasme.org/techn/lord1igm.php -- LORD IGM List Project
   Created by Lloyd Hannesson, maintained by him and myself.

6. Copies of all current-release LORD programs distributed by me are
   also available from Shannon Talley's www.fidotel.com BBS web-site.
   However, you will have to join the BBS in order to access them.
   Membership is free.
======================================================================

                    { Castle Camelot LORD Apps Summary: }

See:  http://www.fidotel.com/public/camelot/ccl-apps.txt

LordStat v1.7 Lord utility:
    http://www.fidotel.com/public/camelot/Lordapps/lordst17.zip

The LORD Cavern RHP Set #1
    http://www.fidotel.com/public/camelot/Scripts/caverhp1.zip

The LORD Cavern RHP Set #2
    http://www.fidotel.com/public/camelot/Scripts/caverhp2.zip

The LORD Cavern RHP Set #3
    http://www.fidotel.com/public/camelot/Scripts/caverhp3.zip

Belgarion's LORD Lady Scripts v1.48.
    http://www.fidotel.com/public/camelot/Scripts/dgt-lady.zip

The Ruined Castle v2.00 LORD IGM.
    http://www.fidotel.com/public/camelot/LordApps/ruin20.zip

LORD Gambling Casino v2.10 LORD IGM.
    http://www.fidotel.com/public/camelot/LordApps/lordgc21.zip

  ** Note: Support/development of this IGM was turned over to Chris Martino
     aka "Chachi" on June 26, 2004. See http://www.oddware.org for further info.

The L.O.R.D. Cavern v1.6 LORD IGM.
   -- http://www.fidotel.com/public/camelot/LordApps/cave16,zip

The Gateway v1.2 LORD IGM.
   -- http://www.fidotel.com/public/camelot/LordApps/gate12.zip

The Forest Outhouse v2.20 LORD IGM.
   -- http://www.fidotel.com/public/camelot/LordApps/outh220.zip

The RHP ToolKit v1.3 LORD Utilities.
   -- http://www.fidotel.com/public/camelot/LordApps/rhptst13.zip
   -- Contains RHPTest v1.3 and LordType v1.3.

The Forest Outhouse RHP Pack v1.05 -- 11/08/2003 release
    http://www.fidotel.com/public/camelot/Scripts/forhp1.zip

The Gem Trader v2.20 LORD IGM.
    http://www.fidotel.com/public/camelot/LordApps/gemtr220.zip

The Pawn Shop v3.10 LORD IGM.
    http://www.fidotel.com/public/camelot/LordApps/pawn310.zip

The Love Shack II v2.00 LORD IGM.
    http://www.fidotel.com/public/camelot/LordApps/love200.zip

The Outlands Tavern v1.5 LORD IGM.
    http://www.fidotel.com/public/camelot/LordApps/outs15.zip

The Turgeon's House v3.20 LORD IGM.
    http://www.fidotel.com/public/camelot/LordApps/thouse32.zip

The Outlands Tavern v1.5a LORD IGM.
         http://www.fidotel.com/public/camelot/LordApps/outs15a.zip

The Outlands Tavern RHP Set #1 v1.18
    http://www.fidotel.com/public/camelot/Scripts/otrhp1.zip

ChasWare LORD Player Editor v1.20. -- LORD Utility.
    http://www.fidotel.com/public/camelot/Lordapps/lpedit12.zip

The Nice Hag v2.30 LORD IGM.  (Official Release)
    http://www.fidotel.com/public/camelot/LordApps/hag230.zip

The Ruined Castle v2.20 LORD IGM.  (Official Release)
    http://www.fidotel.com/public/camelot/LordApps/ruin22.zip
    -- Released v2.20 officially on May 23rd, 2004.

The Pawn Shop v3.40 LORD IGM.
    http://www.fidotel.com/public/camelot/LordApps/pawn340.zip
    -- Released v3.40 officially on July 03rd, 2004.

THOUSE33.ZIP - Turgeon's House v3.30 LORD IGM. (Official Release)
    http://www.fidotel.com/public/camelot/LordApps/thouse33.zip
    -- v3.30 was officially released on July 14th, 2004.

HITS200.ZIP - Hiding In The Shadows v2.00 LORD IGM. (Official Release)
    http://www.fidotel.com/public/camelot/LordApps/hits200.zip
    -- v2.00 was officially released on Sept. 27, 2004.

=========================
Violet's Cottage II v1.00 will be released soon, as of 09/27/2004.
===============================================================


SHADOWS.TXT,  Updated on September 27, 2004.

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